Yesterday on the afternoon, I wanted to clear my mind a bit, so I took my bicycle and headed to “Arroyo Pando”. It took me about 30 minutes to get there. Once there, I observed the river and how peaceful it felt...
Yesterday on the afternoon, I wanted to clear my mind a bit, so I took my bicycle and headed to “Arroyo Pando”. It took me about 30 minutes to get there. Once there, I observed the river and how peaceful it felt...
DrixPell Store now has a new logo that reflects this new stage and renewed energy! New year, new logo, new adventures! I am excited to share some exciting news for this year! From now on, I will continue the creation of vector designs...
I completed the course: Introducción al Modelado 3D con Blender! It was a long and very satisfying journey, now I am going for more! It is a great achievement for me. Saying goodbye to the year 2024, having completed this course makes me feel so good. Now starting the next year, I will do another one and keep it learning a lot...
I finally completed the final exercise of the course, bringing it to life with lighting using Blender's Cycles engine with ray tracing. The result is magnificent! I enjoyed this course a lot; the instructor explained things very well, and I learned a lot. Now, I am better at 3D modeling. This is just the beginning of my journey to become an excellent 3D modeler...
Continuing with the course, I made significant progress in the construction of this temple diorama. With the props created, it is time to start assembling the scene. First, I made the blocking of the temple, placing the floor, the exterior door, and the columns. Then, using the floors, stone stairs, and different columns...
Continuing with the course, I progressed in the last section, this time continuing to model different props to use in the scene. This time, some rocky terrains to create the mine. Then I modeled different pillars for the mine entrance, also applying different textures and making them varied, one normal, another with rocks, and lastly, a broken one...
I started the last section of the course! This time, using the knowledge from the previous section, I am modeling the first props and applying textures to the objects. First, I modeled a barrel from a cylinder and, by visiting a texture website, I applied the texture to it. In this first part, I learned how to use texture mapping with connectors and the different layers that make the texture...
Continuing with the course, in this theoretical section, I learned to unwrap textures of objects, starting with a practical exercise of unwrapping a cube. Then, I started learning the different cuts made to geometric shapes, the UV Editing interface in Blender, and how to stitch polygons in the texture...
Finally, I have completed this section of the course, and I am very happy with the result of this diurnal diorama! After much effort and dedication, I have learned a lot, especially about subdivision modeling, texturing with materials, lighting, and much more. The instructor explained things clearly, allowing me to understand more about 3D...
Continuing with the course, I started applying different materials to the objects in the room! But first and foremost, an important pillar: configuring the rendering engine. In this case, the Cycles engine in Blender was used, which employs realistic lighting, also known as Ray Tracing...