TEXTURED DIORAMA TEMPLE

I finally completed the final exercise of the course, bringing it to life with lighting using Blender's Cycles engine with ray tracing. The result is magnificent! I enjoyed this course a lot; the instructor explained things very well, and I learned a lot. Now, I am better at 3D modeling. This is just the beginning of my journey to become an excellent 3D modeler...

COURSE ADVANCEMENT 2: TEXTURED DIORAMA TEMPLE

Continuing with the course, I progressed in the last section, this time continuing to model different props to use in the scene. This time, some rocky terrains to create the mine. Then I modeled different pillars for the mine entrance, also applying different textures and making them varied, one normal, another with rocks, and lastly, a broken one...

COURSE ADVANCEMENT 1: TEXTURED DIORAMA TEMPLE

I started the last section of the course! This time, using the knowledge from the previous section, I am modeling the first props and applying textures to the objects. First, I modeled a barrel from a cylinder and, by visiting a texture website, I applied the texture to it. In this first part, I learned how to use texture mapping with connectors and the different layers that make the texture...

DIURNAL DIORAMA

Finally, I have completed this section of the course, and I am very happy with the result of this diurnal diorama! After much effort and dedication, I have learned a lot, especially about subdivision modeling, texturing with materials, lighting, and much more. The instructor explained things clearly, allowing me to understand more about 3D...