COURSE ADVANCEMENT 2: TEXTURED DIORAMA TEMPLE

Continuing with the course, I progressed in the last section, this time continuing to model different props to use in the scene. This time, some rocky terrains to create the mine. Then I modeled different pillars for the mine entrance, also applying different textures and making them varied, one normal, another with rocks, and lastly, a broken one...

COURSE ADVANCEMENT 1: TEXTURED DIORAMA TEMPLE

I started the last section of the course! This time, using the knowledge from the previous section, I am modeling the first props and applying textures to the objects. First, I modeled a barrel from a cylinder and, by visiting a texture website, I applied the texture to it. In this first part, I learned how to use texture mapping with connectors and the different layers that make the texture...

LEARNING UNWRAP AND TEXTURES

Continuing with the course, in this theoretical section, I learned to unwrap textures of objects, starting with a practical exercise of unwrapping a cube. Then, I started learning the different cuts made to geometric shapes, the UV Editing interface in Blender, and how to stitch polygons in the texture...