COURSE ADVANCEMENT 2: TEXTURED DIORAMA TEMPLE

Course: Introducción al Modelado 3D con Blender

Continuing with the course, I progressed in the last section, this time continuing to model different props to use in the scene. This time, some rocky terrains to create the mine.

Then I modeled different pillars for the mine entrance, also applying different textures and making them varied, one normal, another with rocks, and lastly, a broken one.

After that, I modeled an entrance, also applying a texture similar to that of the pillars, with an arch on top.

Continuing with the terrain, I modeled water to apply to the pavement, adding color and applying glass material to give the effect.

Then I modeled some roots and trunks from lines in Blender and applied their different textures to make them look more realistic.

Finally, this time using a few models from royalty-free websites, I imported a bridge of wood and plants, then created a stair from them.

More content coming soon!


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